
Key Skills
Info
Hi! I'm Tara.
I am an animator who specialises in motion capture editing.
I work professionally on all stages of motion capture - from production shoots with actors, to post where I retarget and motion edit the character data.
My goal is to perfect my skills in both motion capture and key-frame animation, I love bringing characters to life and the world around them.
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Integrating motion capture data in Motionbuilder and editing the performance in a non-destructive way
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Solving, retargeting and targeted clean-up pipeline for a range of characters
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Animating multiple characters in different environments, with different props for gameplay/cinematic scenes
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Key-frame animation in Maya
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Experience working with Unreal Engine and the MetaHuman pipeline
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Project organisation and file management in Hansoft and Perforce
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On-set production assistance for the motion capture stage, preparing the actors with HMCs and finger tracking in a fast pace environment
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Experience motion editing quadruped animations
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LOBO Systems Certified